[OpenGL] Running OpenGL program on Mac OS X


नमस्ते Today I am going to show how you can run OpenGL programs on your Mac OS X through command line (Terminal.App). 1. Use the header file "GLUT/glut.h" and not "GL/glut.h" 2. main function should return an integer type value. E.g. 3. Run the program by using the following command: We are passing -Wno-deprecated flag … Continue reading [OpenGL] Running OpenGL program on Mac OS X

FUDCon ’15: A Speaker’s Diary


Hola Amigos, It's been quite some time now that I have updated my blog due to my busy schedule, GSoC 2015 and campus placements!. So today I am going to share my experience at FUDCon 2015, Pune. I had proposed a session on "Python Code profiling using line_profiler" at fudcon.in. One fine day around the … Continue reading FUDCon ’15: A Speaker’s Diary

Installing Scheme on Mac OS X


Hola readers, Many questions might have come across your mind on seeing the title. It says installing 'Scheme'. Well I am not talking about any offers or daily schemes :P. Scheme is a functional programming language, a variation to LISP programming language. And other thing that might come across would be why am I talking … Continue reading Installing Scheme on Mac OS X

Contributing to Open Source: First Bug Fix


Hey amigos! Well if you reached here by googling 'Bug fix' or similar, or are following me:). This might help you get started with contributing to Open Source or bug fixing. First of all I tried contributing to Debian, as I was already packaging for Debian-Diaspora. But later I found Debian a bit difficult in … Continue reading Contributing to Open Source: First Bug Fix