[How-to] Configure VS Code with Databricks Connect for local debugging


In this blog post, I will share my experience connecting VS Code and a Databricks environment, which enabled advanced debugging and local multi-file breakpoints. What? The aim of the blog is to enable fast and iterative test-driven development (TDD) using VS Code (local editor) and Databricks environment (scalable remote execution) Why? In my interactions with … Continue reading [How-to] Configure VS Code with Databricks Connect for local debugging

Intelligent home plant system


The post discusses automating home plant watering systems using NodeMCU ESP8266 and capacitive moisture sensors. It outlines equipment gathering, component testing, circuit connection, code installation, and testing. The system enables monitoring and watering plants based on moisture levels, with the option to integrate with social media for tracking. Additional improvements, such as 3D-printed irrigation outlets, are suggested.

[OpenGL] Running OpenGL program on Mac OS X


नमस्ते Today I am going to show how you can run OpenGL programs on your Mac OS X through command line (Terminal.App). 1. Use the header file "GLUT/glut.h" and not "GL/glut.h" 2. main function should return an integer type value. E.g. 3. Run the program by using the following command: We are passing -Wno-deprecated flag … Continue reading [OpenGL] Running OpenGL program on Mac OS X

FUDCon ’15: A Speaker’s Diary


Hola Amigos, It's been quite some time now that I have updated my blog due to my busy schedule, GSoC 2015 and campus placements!. So today I am going to share my experience at FUDCon 2015, Pune. I had proposed a session on "Python Code profiling using line_profiler" at fudcon.in. One fine day around the … Continue reading FUDCon ’15: A Speaker’s Diary